Sunday, August 11, 2013

ACL Melbourne: together in Electric Dreams

Two dozen lings stream across the creep, surrounding the small squad of hapless marines; the Terran infantry quickly fall victim to the swarm. The Zerg player takes a moment to scratch his nose – a brief moment of respite in an otherwise intense game.

Nick Vanzetti opens the event.
ACL Melbourne has just wrapped up at LaTrobe University, Bundoora – despite the fact that this is the 14th ACL event, starting in 2009, it is my first. Upon finding the building, the tournament space opened before me like Eldorado, replete with plenty of gold, platinum and diamonds (a few masters and grandmasters as well). This was ACL’s biggest event thus far, and the first to cater for League Of Legends, as well as Starcraft and Call Of Duty. “We want to be as big as MLG or ESL.” Nick Vanzetti is the director of ACL, and has put a lot of his own money into ensuring its success; far from being a silent investor however, any attendee to his events will see him manning desks, troubleshooting issues and coordinating volunteers - individuals he is very thankful for, “We are one-hundred per cent reliant on volunteers… we have 30-40, but it’s still not enough.” This struck me as a theme throughout my time at ACL; although dogged by technical issues, short bump-in times and unforgiving timetables, the ACL crew (assisted in no small part by the players themselves) put on a great show; but I can’t help but wonder how much bigger it could have been with just a few more hands to help lighten the load. In the meantime, Vanzetti continues to strive toward his vision, “Our number one goal is to be the most competitive event; to ensure that the best and fairest wins every time.”

Starcraft players moving through
the open bracket
The players seemed to have a lot of praise for the event as well; when asked of its importance, Australian pro-gamer and ACL attendee Andrew “Moonglade” Pender said, “[They’re] keeping eSports alive in Australia… it’s an amazing event, especially this one – the internet [connection] is phenomenal.” Sydney-based Terran Ethan "iaguz" Zugai, who ended taking out the final match, also had nothing but praise for the tournament “I’ve been to every ACL; they’re really good.”

The next ACL event is the national finals, to be held in Sydney in late September/early October. If you’ve not been to a live eSports event, I can now sincerely endorse them – I’ve loved every moment I’ve streamed from overseas events, but the tangible intimacy of being with the players as they reach the highs and lows of their tournament destiny needs to be experienced in person. You also learn more about your local scene – Maynarde is a much more solid unit in the flesh than his casting camera gives him credit for; iaguz really lives up to his Gimli moniker; and Moonglade’s hair, well, all I can say is that the streams don’t do it justice. You also have the opportunity to chat with others who share your passion. If you’re really keen, why not volunteer to help with the next event?

iaguz embraces his defeated opponent,
Petraeus, after winning ACL Melbourne
If you can’t make it to the ACL finals, help to spread the word and support those who support it. Events like these can only subsist so long as sponsors remain interested, and sponsors listen to us; send Gamecom, ASUS, Frag Labs and Tt Esports  an email thanking them for their involvement; heck, if you’re looking, why not buy one of their products and let them know why! If eSports is to prosper in Australia, it can only do so as long as we help to sew fertile ground.

Friday, August 9, 2013

Estrogen in eSports

Livibee on the mainstage at MLG Anaheim, 2013.
American self-titled ‘Supermodel nerd’ Tara Babcock has had a difficult time in the eSports community. Despite the fact that she streams often, and promotes the sport and game, she is often accused of doing nothing for, or even hindering, community development. I’ve come to wonder why this might be, and have turned to Australian professional gamer, Olivia Seeto, known by her SC2 alias ‘Livibee’, to share her thoughts on the subject; "Women in eSports is always a sensitive topic” she says, “and I do believe women do get treated differently to a degree.” Olivia has been gaming for over 10 years, and clearly sees the hobby as an inclusive, rather than exclusive pastime:  “When I was younger we would have family LANs where we played a whole range of games including, 'Z', 'Duke Nukem', 'Starcraft: BW' and 'Quake'… my brother and I were addicted to Brood War while I was attending primary school and high school.” It might be this early and very positive introduction to gaming which has helped shape Olivia’s clear passion for the enterprise, and why she’s keen to help pave the way for female gamers to enjoy it as she does, “I believe that women are missing out when it comes to gaming. I do feel a little bit upset how there are so few women in eSports; on the positive side, there’re no bathroom queues!” This is despite the fact that more and more women are getting involved in gaming generally; in fact, a survey conducted in 2004 by the Entertainment Software Association found that 40% of online gamers were women. This is a number not reflected in the professional Starcraft 2 scene; at a glance, thousands of male players are listed on the Team Liquid database – even though many of these have retired, it’s a far cry from the 32 listed in the section devoted to female players (were the ESA’s figures reflected here, the number would be closer to 1400 female gamers).

You don't have to try hard to find special
individuals invading female gamer chat streams.
So why the difference? Components of the eSports community have been accused in the past of making the gaming community uninviting to female players. There is some truth to this theory, and one need only visit a female streamer’s channel to get a glimpse into some of what they have to put up with; in addition to all the usual criticisms of being a professional in a public arena, it seems that female players need to deal with what can only be described as gender based affronts. Where does it come from? Some of the criticisms leveled at female gamers seems to be based on the idea that they’re not in it for the love of the game, but rather the desire attention or money, “The average male gamer will most likely question what are the motives the girl has to do with the community, what interests she truly has for gaming, or if she is there as somebody’s girlfriend” says Olivia. She, herself, is not immune to this seemingly unshakable aversion to eSports estrogen, though she deals with it in her usual chipper fashion, “…people question my motives [and] that’s alright too, they are allowed to do that; but eventually when they actually take a look at what I am doing and what I'm trying to accomplish, they will realise that I am here because I love the game just like they do, and I'm just trying to improve too!” She does think that there have been instances when women do get into the gaming scene for the wrong reasons, but that they are far from the norm “…when they realise that the attention they get isn't deserved and that there actually isn't much money to be found, only the passion for gaming remains - and since they don't have that, they generally disappear after a while”.
Olivia and her sister at a barcraft
in Sydney, Australia.

It seems clear that Olivia is in the race for the long haul, and she’s keen to get others to join with her, “Don’t let what others think hold you back, because if you ignore the initial hate, then eventually they will realise you aren’t in it for fame or attention, you are there to game just like everybody else.”

So, if you're a female gamer and Olivia has inspired you to take the next step, where can you start? Twitch.tv’s ‘Justin’ had this advice to help ensure any female gamer’s channel is a safe place for them to stream and develop their craft. The final words really belong to Olivia however, whose enthusiasm for the profession will hopefully rub off on the next generation of gamers,“If you are a female and have a passion for gaming just like I do, don’t be shy to step in the competitive scene and give it a shot! It is an incredibly rewarding experience.”


You can follow Olivia on Twitter @livibeeee and at twitch.tv/thebeeduck